This is a Resistance-style game developed by Max Temkin (the Cards Against Humanity guy, but don't hold that against him).
The game takes place in post-WWI 1930s Germany. There are Liberals--the good, well-meaning politicians trying to prevent Hitler's rise to power, and there are Fascists--the lizard people who are trying to make Hitler the Chancellor. In the 7+ player version of the game, Hitler doesn't know who his fellow Fascists are but they know who he is.
Each turn, the President nominates a Chancellor. Players then vote on whether to approve or deny the current government. The President, once elected, draws 3 policies from the Policy deck and passes two of them to the Chancellor, discarding the third face down. The Chancellor then enacts one of the remaining policies. Both President and Chancellor are free to lie about what they drew, what they discarded, what they passed, and what they received. The President then moves to the next player, and the previous government officials are ineligible to be voted Chancellor.
Either party wins by filling their policy board (5 for the Liberals, 6 for Fascists).
Advancing the Liberal side of the board moves the Liberals closer to victory but offers them no special advantages. However, advancing the Fascist side of the board allows the President to take certain actions such as learning the party membership of another player, peeking at the next cards in the policy deck, or even killing another player--like Hitler, which wins the game for the Liberals.
However, once the kill power has been reached, the Fascists have unlocked their second win condition. After 3 Fascist policies have been enacted, if Hitler is elected Chancellor the Fascists automatically win. So the Liberals must coordinate who gets the power and when, while ensuring they make their bullets count--there are only two chances, after which the Liberals must rely on the power of the veto to win.
I've been playing the Print and Play version of this a lot lately. It's a really fun game and I think there's more to it than Resistance. There are more opportunities for learning information but there's also a slight element of randomness as the Policy deck is stacked in favor of the Fascists and you can never be sure what's been discarded.
We can play it online
, but we need 5+ people to play. Who's in? A game takes 30-60 minutes depending on the size and how much bickering we do.Rules