Yeah, his games are always buggy as all hell, and he's been making the same game forever. Battle Cruiser, Battle Cruiser 3000AD, Universal Combat, Universal Combat CE. They are all the same game, just updated for a new generation of hardware. Believe it or not, his first Battle Cruiser game was not self-published, it was released 1 year before he believed it would be ready and since then he's self-published and actually waited longer to do bugfixing and balancing. His self-published stuff is somehow significantly more playable than the first game where he had a publisher.
Here's part 1 of his 2 part Star Citizen takedown:http://www.donotlink.com/fwly
and part 2 he says he will be publishing tomorrow and says that he makes enough claims in the article that he decided to run it through his company's legal department to make sure he's not going to be on the hook for a libel suit.
Further disclaimer is that he's working on a game right now which is expected in 6 months and is a scaled-down version of his one game that he's always made, attempting to make it more playable by cutting it down to 5 worlds. He definitely would be competing for some of the same playerbase as Star Citizen, if Star Citizen ever really had a realistic chance of being released.
definitely belongs in this thread, if for no other reason that I honestly think there's a very good chance of him showing up in this thread if you actually type out his name instead of my one weird trick of a picture of text of his name.